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Avatar: The Last Airbender Forums

Nickelodeon (ended 2008)

Avatar RPG fangame

  • Avatar of KilalaRose

    KilalaRose

    [21]Oct 29, 2006
    • member since: 03/26/06
    • level: 13
    • rank: Regal Beagle
    • posts: 1,612
    Leodegarioiii wrote:

    Ok I'm done, Sadly i could not find any quality pictures of Toph bending, i had to exclude her.

    Well here is what i got:

    here is the code: http://img129.imageshack.us/img129/433/untitled1copyuq6.jpg

    now that is awesome!
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  • Avatar of Kajisight

    Kajisight

    [22]Oct 29, 2006
    • member since: 08/20/06
    • level: 5
    • rank: Caveman Lawyer
    • posts: 32
    Dang Leodegarioiii that's pretty sweet.
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  • Avatar of Leodegarioiii

    Leodegarioiii

    [23]Oct 29, 2006
    • member since: 08/24/06
    • level: 6
    • rank: Small Wonder
    • posts: 550

    I'm glad you liked it!

    The hardest part was to extract the images from theit original backgrounds (the DVD's)?? I used the same colors from the renders to create the background, and added some abstract brushes, (just about 2 layers) and then a simple dotted pattern using overrealy.?? After that i placed the renders and added the text and details.

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  • Avatar of piranhapete

    piranhapete

    [24]Oct 29, 2006
    • member since: 12/31/04
    • level: 11
    • rank: Red Shirted Lt.
    • posts: 3,135
    Leodegarioiii wrote:

    I'm glad you liked it!

    The hardest part was to extract the images from theit original backgrounds (the DVD's) I used the same colors from the renders to create the background, and added some abstract brushes, (just about 2 layers) and then a simple dotted pattern using overrealy. After that i placed the renders and added the text and details.



    It's fantastic! The water symbol is nation instead of bending, but it doesn't really matter. Thank you!

    masterofaeons wrote:
    How complete is this fangame? I'm a little more than interested.


    I have completed the first mission basically, although I need to complete the dream sequence which features Aang freezing himself as well as dramatic scenes from each episode in monochrome.

    I plan to release a demo when I complete the first Part. (Chapters 1-4)
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  • Avatar of masterofaeons

    masterofaeons

    [25]Oct 29, 2006
    • member since: 05/12/04
    • level: 15
    • rank: Ginsu Knife
    • posts: 4,476
    What's the length set to be?
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  • Avatar of piranhapete

    piranhapete

    [26]Oct 29, 2006
    • member since: 12/31/04
    • level: 11
    • rank: Red Shirted Lt.
    • posts: 3,135
    There are going to be about two to six missions for each chapter, so I'm hoping that I'll persevere and create a pretty lengthy game. You can go back and replay Chapters as Zuko, and the like. There are also collectables.

    Now I'm hoping that I can do all sixty chapters, even though that's an incredibly difficult task. I'm definetely releasing it when I get Book 1, though.
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  • Avatar of masterofaeons

    masterofaeons

    [27]Oct 29, 2006
    • member since: 05/12/04
    • level: 15
    • rank: Ginsu Knife
    • posts: 4,476
    Ouch. Good luck with that.
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  • Avatar of piranhapete

    piranhapete

    [28]Oct 29, 2006
    • member since: 12/31/04
    • level: 11
    • rank: Red Shirted Lt.
    • posts: 3,135
    masterofaeons wrote:
    Ouch. Good luck with that.


    I know... I feel like it's going to be impossible. I'd get my friend to help me, but I don't think that his computer can handle such a big program.
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  • Avatar of Leodegarioiii

    Leodegarioiii

    [29]Oct 29, 2006
    • member since: 08/24/06
    • level: 6
    • rank: Small Wonder
    • posts: 550
    piranhapete, i can change the symbol if you want to. Ohh and i can add "Book 1" bellow RPG.

    I also wanted to ask you if there is a way to transform the game into an aplication, or are we going to need to download RPG Maker xp to play it??
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  • Avatar of masterofaeons

    masterofaeons

    [30]Oct 29, 2006
    • member since: 05/12/04
    • level: 15
    • rank: Ginsu Knife
    • posts: 4,476
    If this thread is going to continue, you should retitle it. We can try to help in other ways.
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  • Avatar of piranhapete

    piranhapete

    [31]Oct 30, 2006
    • member since: 12/31/04
    • level: 11
    • rank: Red Shirted Lt.
    • posts: 3,135
    Leodegarioiii wrote:
    piranhapete, i can change the symbol if you want to. Ohh and i can add "Book 1" bellow RPG.

    I also wanted to ask you if there is a way to transform the game into an aplication, or are we going to need to download RPG Maker xp to play it??


    I think that there is a 50% chance that you will have to download the RTP. I hope you don't have to...

    If you could change the symbol, that'd be great, but I'd hold off on adding Book 1. I need to think a bit more about the way the game's going to work before I set an ending.
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  • Avatar of piranhapete

    piranhapete

    [32]Oct 31, 2006
    • member since: 12/31/04
    • level: 11
    • rank: Red Shirted Lt.
    • posts: 3,135
    bUmP >_
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  • Avatar of Leodegarioiii

    Leodegarioiii

    [33]Oct 31, 2006
    • member since: 08/24/06
    • level: 6
    • rank: Small Wonder
    • posts: 550
    oops, i did not see you post, i'll change the symbol as soon as i get home. (Traped in school)
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  • Avatar of Pouj-Rui

    Pouj-Rui

    [34]Oct 31, 2006
    • member since: 10/01/06
    • level: 2
    • rank: Sweat Hog
    • posts: 270
    How does RPGmaker work?
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  • Avatar of piranhapete

    piranhapete

    [35]Oct 31, 2006
    • member since: 12/31/04
    • level: 11
    • rank: Red Shirted Lt.
    • posts: 3,135
    Pouj-Rui wrote:
    How does RPGmaker work?


    There are two systems- field and battle. Field is easy to design. You have three layers in which you can place the scenery. The multiple layers are for things like a tree on top of grass.

    Events are also on the field. They allow you to have characters walk around, or buttons, or switches, or penguins to have Aang chase after.

    It's a very easy-to-use system.

    The battle has three typical options- attack, defend, run away, and special. The first three are self-explanatory, but the special is several skills the characters learn that take up Spirit Points, but have a better attack effect than attacking normally. For example, Katara a skill called Waterwhip, in which she whips the enemy with a stream of water.
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  • Avatar of Leodegarioiii

    Leodegarioiii

    [36]Oct 31, 2006
    • member since: 08/24/06
    • level: 6
    • rank: Small Wonder
    • posts: 550

    OK. I changed the symbol, sorry for the delay.

    code: http://img249.imageshack.us/img249/5182/rpgqy8.jpg

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  • Avatar of piranhapete

    piranhapete

    [37]Nov 1, 2006
    • member since: 12/31/04
    • level: 11
    • rank: Red Shirted Lt.
    • posts: 3,135
    TYVM!
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  • Avatar of Miroku_of_Nite1

    Miroku_of_Nite1

    [38]Nov 1, 2006
    • member since: 01/09/05
    • level: 17
    • rank: The Crazy Neighbor
    • posts: 3,322
    piranhapete wrote:
    Pouj-Rui wrote:
    What this fangame you speak of?


    It's an exploration/RPG Avatar game I'm creating with RPG Maker XP.


    I thought about doing this and doing what you are doing. But I haven't used RPG Maker XP in sometime and my old team and I are doing other projects now.
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